xscr33mLabs
Back to Projects
Game-Servum

Game-Servum

Professional Game Server Management Manage DayZ, 7 Days to Die, ARK, and other dedicated game servers from a modern dashboard — locally or across multiple machines

April 5, 2026
GamingServer-ManagerWindowsLinuxDocker

Features

  • SteamCMD Integration — Automated download, login (with Steam Guard), and game server installation
  • Multi-Server Management — Install, start, stop, and configure multiple game server instances
  • Workshop Mod Support — Install, update, and manage Steam Workshop mods with automatic deployment
  • Real-Time Monitoring — Live server output, installation progress, and system metrics via WebSocket
  • RCON Support — BattlEye (DayZ), Source (ARK), and Telnet (7DTD) protocols with scheduled broadcast messages
  • Player Tracking — Live player monitoring via RCON polling with log-based session backfill per game
  • Game-Specific Config Editors — INI, XML, and text-based editors tailored to each game's configuration format
  • File Explorer — Browse, edit, and upload server files directly from the Dashboard
  • Scheduled Restarts — Automatic server restarts with configurable pre-restart RCON warnings
  • Auto-Update Detection — Checks for game and mod updates, auto-restarts with configurable delays
  • System Monitoring — Real-time CPU, memory, disk, and network Agent metrics on the Dashboard
  • Firewall Management — Automatic Windows Firewall rules per server
  • Log Management — Automatic log archiving with configurable retention policies
  • Template Variables — Built-in and custom variables for launch params and broadcast messages
  • Multi-Agent Architecture — One dashboard, multiple agents on different machines
  • Secure by Design — API-Key + Password auth, JWT sessions, encrypted credential storage
  • App Auto-Update — Agent updates triggered from the Dashboard, Electron auto-updater for the Dashboard itself